finnero.blogg.se

Hand of fate nomads desert
Hand of fate nomads desert





hand of fate nomads desert

−25 Courtiers and Guests Acceptance for Hostile Schemes against rulers.The idea that individuals personally own land is alien to this culture land belongs to all people, for the common good. Lowborn characters gain the Peasant Leader trait when granted a CountyĬulture has at least 2 Counts with the Peasant Leader trait.+30 Control to counties granted to Lowborn characters.It is a common idea in this culture that the purest expression of superiority is the ability to subdue your enemy without fighting them. The only way to bypass this restriction is through hybridization with a culture that has the other tradition. It should be noted that many traditions are mutually exclusive with other traditions. The maximum time to establish a tradition is 30 years. The fewer counties the culture has, the faster it goes. The needed time to establish a tradition is dependent on the number of counties with that culture. In the Royal Court DLC replacing a tradition increases the final cost by +50% and the time it takes to establish it by +25%. +3000 if optional requirement is not fulfilled.+2000 if the culture does not have one of the Tradition's preferred ethos.Adding a tradition costs 2000 Prestige, which may be increased by the following: A culture can have up to 5 traditions in the tribal era, with every additional era reached granting an additional slot for Traditions. Traditions represent the main customs of a culture and can grant various effects.

hand of fate nomads desert

Please help with verifying or updating older sections of this article.Īt least some were last verified for version 1.6.







Hand of fate nomads desert